Thursday, 6 November 2014

HA9 - Task 2 Effects Debates

Effects Debates



Violence


Explicit Sexual content


Abusive/Inappropriate


Addiction


Stereotyping and representation 


censorship


Thursday, 4 September 2014

HA10 - Task 1 Analysis of Game Genre

Task 1 - Analysis of a Game Genre


First-person shooter FPS is a video game genre centered on gun and projectile weapon-based combat through a first-person perspective; that is, the player experiences the action through the eyes of the protagonist, and in some cases, the antagonist. The first-person shooter shares common traits with other shooter games, which in turn fall under the heading action game. From the genre's inception, advanced 3D or pseudo-3D graphics have challenged hardware development, and multi-player gaming has been integral.

The first-person shooter goes as far back as Maze War its development began in 1973, and 1974's Spasim. The genre coalesced with 1992's Wolfenstein 3D, which has been credited with creating the genre proper and the basic archetype upon which subsequent titles were based.

My three FPS Games are:

Destiny

The structure of Destiny is basically the interaction between the player and the game this can be shown when an event happens like a public event the player can rush towards it even though they are doing something else they can just pause what they were doing for a chance to get a reword for defending something or taking out a target these things can happen threw the game and the player can choose to interact with them or just carry on with what they were doing beforehand this interaction can be seen as part of the structure of destiny because you can do all sorts of different things like what I mentioned threw the game the overall games structure is things like the Story missions which you can do solo but the activities can still play them in groups of up to 3 often with ties to the main story  in the campaign of Destiny. These activities appear at various Levels numerical, relative to the player and choosing a higher level relative to you means you're opting in for some additional challenge which can lead to greater rewords.

The game-play in Destiny revolves around its basic genre and thematic elements an open-world, always-online, first-person shooter with persistent-world and massively multi-player online elements in a sci-fantasy setting. However, Bungie has explicitly refused to call Destiny an "MMO" game instead; Bungie and Activision describe the game play style as a "shared-world shooter", as it lacks many of the characteristics of a traditional MMO game. The codes and conventions of destiny are basically the exploding, shooting, fighting game-play this is set like this due to certain guide lines in which the game has to follow because it is a FPS game so it will involve these thing to keep to its pacific genre.

One of the most known character in destiny would be Cayde-6 this character is the one of three Vanguards who guide your guardian and give him quests and other things like that to do the game is revolved around you doing these tasks to then meet new vanguards and characters in the tower where you get other quests and bounties to do this character Cayde-6 is the Vanguard leader the hunter who is a solo based character who works in a team sometimes but is built around working alone some of his abilities include the golden gun which fires three rounds standard but can shoot four with certain Armour equipped. The hunter also has another class which is the blade dancer  which is a blade which you can travel fast with and one hit all of your enemies you can extend the durability for this with a piece of Armour call mast of the third man.


The game is relevant to the other FPS because it involves running and gunning but but other than that it is a team based game where guardians can either work together or fight to the death this is like BF4 because during the online it is basically the same a fast fasted FPS where you can aim for objectives or slaughter the opposing team this is similar throughout all of the FPS games because so they share this but they are represented in different ways from different genres of games. 

Far cry 4


Far Cry 4 is an action-adventure first-person shooter video game developed by Ubisoft Montreal and published by Ubisoft for the PlayStation 3, PlayStation 4, Xbox 360 and Xbox One video game consoles, and Microsoft Windows. The sequel to the 2012 video game Far Cry 3, it is the fourth installment in the Far Cry series. The structure of Far cry is basically an open world FPS where you battle the environment for survival because everything can kill you from bees to an elephant it all depends on who you start a fight with. The game interacts with you by lots and lots of random events this can include things like as you progress through the game and complete more Karma related tasks you will earn experience points and eventually, increase in level. There are a total of 8 Karma rewards from Karma itself, although Karma level can also unlock access to abilities and weapons.  There are also a surprising number of random events scattered across the map that reward Karma if you get involved. If you see the Karma symbol purple diamond with a solid center then be sure to investigate as most of them are very quick and just as easy.

Far Cry 4 takes place in the fictional country of Kyrat. The player assumes the role of Ajay Ghale attempting to fulfill his mother's dying wish by spreading her ashes in Kyrat. Ghale gets caught in the midst of a brutal civil war between The Golden Path and Pagan Min's Royal Army. Players will be able to craft their own stories as they travel through this exotic open world, using new and updated weapons and vehicles as well as wits to survive.



The codes and conventions for this are the same as any other FPS which are explosions, guns, cars, and women and allot of violence and swearing this is after all what needs to be in a game as fun as this the narrative structure of this would be its maps and things like that because the maps of Far cry are huge and are open to extra content in the game lots of the map is covered by a cloud and when you take a tower that bit of the map is reviled and you have control on that certain area.

One of the characters in Far cry 4 or the main one I like is Pagan min although you play as Ajay Ghale Pagan stands out more because of his posh British accent and the fact he is the guy you are inspired to kill in the end of the game he is a big part of the campaign story and he affects the decisions you make in the game world he is a funny character but with an insane twist which you witness threw game cut scenes he also a very violent character who kills people for  the smallest of things you have the role to take him down but it isn't easy that’s why he’s a humorous  guy because he provokes you to get you reaction.

Battlefield 4

Battlefield 4 is a 2013 first-person shooter video game developed by Swedish video game developer EA Digital Illusions CE (DICE) and published by Electronic Arts. It is a sequel to 2011's Battlefield 3 and was released on October 29, 2013 in North America, October 31, 2013 in Australia, November 1, 2013 in Europe and New Zealand and November 7, 2013 in Japan for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.

Battlefield 4 ranks go from Private, all the way up to Colonel and perhaps even General. On each step, players get one of the unlocks which could be a weapon, or specialization, or camouflage, etc. When starting out in multiplayer, Battlefield 4 ranks are fairly easy to achieve and only require a few thousand points. As players progress, ranking up takes longer and longer and becomes more challenging. Players can check their progress using the Battlefield 4 stats feature bear in mind this is the multi-player structure I am talking about. The game interacts with player by making sure when a player triggers something the game makes it happens for example on the map siege of shanghai the massive building in the middle of the map can be triggered to falling and making the environment harder to navigate even though the player causes it to gall the game makes it do it with certain commands this is just one of many interactions the player is involved with throw-out the game-play.
The single player campaign features many elements from past installments, taking place in numerous locations across the world. Levels are now built in sandbox-style environments, allowing players more freedom to complete objectives. Players can now spot enemy targets to notify the AI of Tombstone squad. The single player also features three separate endings based on the player’s choice in the final mission.



The single player features assignments that require specific actions and unlock weapons for use in multi-player upon completion. Collectible Weapons return along with the introduction of Collectible Dog Tags which can be used in multi-player. Weapon crates are found throughout all levels, allowing players to obtain ammo and switch weapons. While crates hold default weapons, collectible weapons may be used whenever they are acquired and level specific weapons may be used once a specific mission assignment has been completed by obtaining enough points in a level. There is a few memorable characters such as Daniel Recker, jin jie these are the character you play as who is Recker and jin jie is the one who you are protecting throughout the game these are memorable due to the fact that you see a lot about them and you can see how they affect the games campaign.  




































HA9 - Task 1 Response Theories

Response Theory 

HA8 - Task 1 Construction Analysis

Construction Glossary And Analysis 



Addressing Audiences

HA7 - Task 3 Presentation of Research Results

Quantitative Research Analysis


from my first questions results you can see that 70% of the people who did the survey were male and 30% were female this shows me that more males are interested in my survey than females are this also shows me that males are more interested than the opposite gender are. If I had the chance I would have had more people do the survey but I would also have and asked a bigger range of people as well to get the best possible results.   


From this questions results you can see that 72.73% of the people who did this survey were between the ages of 16-18 this has shown me that allot more younger people play GTA V rather than people who are about the age of 25 this also has shown me that if I was to do this survey different I would have to ask more people to do my survey to get even better and more accurate results to get a better percentage of people in the results.


This next question focuses on peoples Race the reason being is certain people who are different Races may have a different opinion on the game this survey is about and it has also shown me that the majority of the people who did the survey were Caucasian this was 60% of people the rest was either Hispanic, Asian or black. If I was to do this survey again I would ask a wider range of people to try and get a wider variety of people and to try and see who liked the game more than others.


This next question shows you the amount of people who actually play games the reason for this is to see who plays games because there would be no reason for them to do it if they don't play games because more than likely they wouldn't no much about GTA if they didn't play games. from my results you can see that the majority of people who did my survey play games everyday this was almost 73% of people the rest either never played games of often. If i was to do this survey again I would get even more people to do this survey to get a more accurate response. 


In this next questions results you can see that allot of people who did the survey have played GTA V this was nearly 82% of people and the rest of them haven't but the point of this was to see who has played it to get their thoughts on the game.If I was to do this survey again I would ask a wider range of people because it might balance out my results and give a more accurate number of people.


This next question shows you that 73% of the people who did this survey have bought GTA V this shows me that this game is popular and allot of people seem to like it even though 27% of the people of this survey didn't buy it they still liked the game so this has shown me that it is a popular game. If I was to do this survey again I would properly ask more people but other then that my results for this question turned out fine and more importantly accurate.


Here you can see the results of people who have played GTA titles before you can also see that GTA has always been popular due to the fact that the majority of the people who have done this survey have played GTA titles before so it must be a popular game. If i was to do this survey again I would properly ask more females than males to do this survey to see what results I could get from them,


In this next questions results you can see how people rate GTA V the overall results were mixed opinionated and didn't make sense the reason for this I was unsure due to the fact that the rest of survey people seemed to like GTA V but here it shows you that a few people give it a low rating out of ten but some people still give it a high rating. if I was to do this again I would try and get better results for this question.


In this questions results you can see that allot of people play GTA over 7 hours a day this shows me that people either really like the game or that they are just addicted to playing it you can also see that few people only play it 1-3 hours a day this is the same percentage of people who play it more than 7 hours a day. if i was to do this survey question again I would properly ask a wider audience to fill out  it for me.  


In this last questions results you can see the regions people live in the reason for this question was to see which areas of the country and the world people played the game more than others this also shown me that allot of people preferred this game in certain areas rather than people in other areas. If i was to do this question again I would ask more people in different areas to fill out my survey to get different results.


Qualitative Research Analysis 


Example 1

Example 2


In my qualitative research results you can see that it went much better then my quantitative research due to the fact that the questions I asked were more direct and five people the chance to say what they thought about the game in just 4 questions this helped me to gain a good understand if peoples thought on GTA and it helped me to see what people actually liked about it you can see some peoples opinions above in 2 of my examples in which I have taken from my results. In the first example you can see that this person has said what they liked in a more direct approach by telling me in detail what they liked and what they would do to improve on the game you can see the same thing in the second example but in this one the person has said that they would change something different to the first examples response. From doing these survey I have seen that it is better to carry out a  qualitative survey to get a more detailed result but if you are just looking for one word results your best bet is to use a quantitative survey to get more results but less information about peoples actually thoughts and opinions. Over all through out my research I would say it is better to carry out a qualitative style survey to get the best possible answers even tough it takes a little longer I would say it is a better way of collecting more detailed answers. 



HA7 - Task 2 Applying Research Techniques


Quantitative Research questions


Here you can see my first question. In this question I asked people what there gender was from this I then could  determine what my target audience was to then ask other questions about GTA V  this question was important because it helped me find out what kind of people were  interested  in the survey. 

 
In my second Question I asked peoples age to try and get a good Idea on who was playing GTA V this also helped me to find out if the age of someone actually mattered because say if they were fifteen and playing the game which is an eighteen it would show me that the age restrictions don’t really matter to some people.

 
In my third question I ask the gender of people to find out if it mattered what you Race was and to find out if it affected the amount of people playing GTA V this question also helped me to find out if people actually cared about the games content I.E gang related activity in the game.


In my fourth question I asked people if they played games because if they didn’t it would be pointless this question also helped me to get an idea of how many people actually played games so this could me that they have either played or seen a GTA V game.

 
In my fifth question I actually asked people if they have played GTA V because after all this questionnaire is about GTA V this question also helped me to find out who actually liked the game and played it so it give me a good understanding on who plays GTA V.


This question was to get an understanding of who has played GTA titles the point of this was to find out if people like the GTA game genre this also helped me to get a good understanding of who actually likes the game and who actually is interred in it.


This next question actually asks if the person doing the survey has actually bought GTA V the reason being that the questionnaire is about GTA V so it would make sense to see if the person doing the questionnaire has the game.  


This question asks the person who is doing the survey what they would rate GTA V the reason for this is because it gives me a good idea on what people think about GTA V and if it’s actually worth people’s money.


This question asks how long people play GTA V for to help me find out how popular and amusing the game is from the amount of time people put into the game this is important because this shows what people do with their free time.


This question asks people what region they live in the reason for this is because it can show me where the game is popular in and it shows me what sort of people like and play the game just from where they live.
Qualitative Research


In this set of questions you can see how the questions are more personal by asking a persons gender this helps me by fining out which gender prefer this game more than the opposite gender.


This question asks people of they like the overall look and style of GTA V to help me see if people like the look of the game before they actually go and buy it.


In this question asks people what there favourite character in GTA V is this is to help me see which characters people prefer and why they actually like the characters rather than just finding out who they like with no actual reason.


This last question asks people if they had the chance what would they do to improve the game the reason for this is because it helps me find out some of the problems with GTA V and it helps me see what people wold do to improve them.

HA7 - Task 1 Research Techniques

Quantitative Research

This is what you call a collection of numerical research with simple questions and simple answers, the reason being is that it is much easier to document the data rather than going through long answers and it is much easier and clear to see the simple answers than it would be to go through a paragraph size answer. By doing the research a games company can widen their audience when it comes to making a game and they can then also ask more and more people what they like and what they want, to then further make their game a bigger and better then from this kind of research they can become something big in the industry.



An example of Quantitative Research would be this survey with short and simple questions for people to reply to with short and simple answers.


Qualitative Research

Qualitative Research is exploratory research. It is used to gain an understanding of underlying reasons, opinions, and motivations. It provides insights into the problem or helps to develop ideas or hypotheses for potential quantitative research. This research is important if a company is going to get something right and it helps them to gain a good understanding of what they need to achieve from this and to ensure they do not make any mistakes in the next time they develop a game or just simply an idea for one.  

an example of qualitative research would be the Last of us remastered review and the mums focus group for dead space 2 because they are games in which I am interested in developing but at the same time you can see the thoughts of what the person thinks of this game so there raw opinion along with a few other peoples thoughts along with them.




Audience Profiling

Audience Profiling finding out the profile of your audience before hand so that you can put across your message to the right people in the most effective way to produce the best result. It might include details like age, sex, educational qualification, work experience, financial background, field of work, interests, mood, orientation, bias, food habits, religious background, physique, health condition etc.

demographic 

A demographic or demographic profile is a term used in marketing and broadcasting, to describe a demographic grouping or a market segment. This typically involves age bands, social class, and gender
A demographic profile can be used to determine when and where advertising should be placed so as to achieve maximum results. In all such cases, it is important that the advertiser get the most results for their money, and so careful research is done to match the demographic profile of the target market to the demographic profile of the advertising medium. 



Psycho-graphic

Psycho-graphics is the study of personality, values, opinions, attitudes, interests, and lifestyles. Because this area of research focuses on interests, attitudes, and opinions, psycho-graphic factors are also called IAO variables. Psycho-graphic studies of individuals or communities can be valuable in the fields of marketing, demographics, opinion research, and social research in general. They can be contrasted with demographic variables (such as age and gender), behavioral variables (such as usage rate or loyalty), and organizational demographics variables (sometimes called filmography variables), such as industry, number of employees, and functional area. 



Geo-Demographic

Geographic profiling is a criminal investigative methodology that analyses the locations of a connected series of crimes to determine the most probable area of offender residence. By incorporating both qualitative and quantitative methods, it assists in understanding spatial behavior of an offender and focusing the investigation to a smaller area of the community.